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AI Insights · Timothy · July 2022

Top 5 3D Anime Games on iOS in the Middle East: Q2 2022

Discover the performance trends of the top 5 3D anime games on iOS in the Middle East during Q2 2022, including download rates, revenue, and active user statistics.

Top 5 3D Anime Games on iOS in the Middle East: Q2 2022

In the second quarter of 2022, the Middle East saw notable performance trends in the top 5 3D anime games on the iOS platform. Below is a detailed overview of each game's key metrics, including weekly downloads, revenue, and active user statistics. All data comes from Sensor Tower, where more insights are available.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch experienced a notable decline in weekly revenue, starting from approximately $257K at the end of March and decreasing to around $73K by the end of June. The game’s weekly downloads fluctuated, peaking at around 11K in late April and maintaining a consistent range of 5K to 10K for the rest of the quarter. Active users saw a slight decline from 150K in late March to around 145K by the end of June.

ONE PIECE Bounty Rush

ONE PIECE Bounty Rush displayed an interesting trend in weekly revenue, seeing an initial increase to around $97K in early April and then a gradual decline to approximately $30K by the end of June. Weekly downloads for the game showed a similar pattern, peaking at around 11K in mid-April and dropping to about 4K by the end of June. Active users fluctuated but remained within the 48K to 60K range throughout the quarter.

Captain Tsubasa: Dream Team

Captain Tsubasa: Dream Team had a varied performance with weekly revenue reaching its highest point of about $79K at the end of June, after a low of approximately $12K in late May. Downloads were relatively low, peaking at around 2.6K in mid-April. Active user numbers also showed an upward trend, increasing from around 1.2K in late March to approximately 2.2K by late June.

Guardians of Cloudia

Guardians of Cloudia saw a steady decline in weekly revenue, starting at about $13K in late March and dropping to around $4K by the end of June. Downloads fluctuated, peaking at around 648 in late May. Active users ranged from 869 in early May to a high of 1.3K in late May, before stabilizing around 1K towards the end of June.

Summoners War

Summoners War had a consistent performance in weekly revenue, peaking at approximately $26K in the final week of June. Downloads remained low, with a notable peak of about 1K in late May. Active users showed a gradual increase from around 2.8K in late March to a peak of 3.4K in mid-June, before settling at around 3K by the end of the quarter.

These trends offer valuable insights into the performance of 3D anime games on iOS in the Middle East during Q2 2022. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022